Moonside

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Moonside wrote

Gonna say: I am almost disappointed that this was a long video, again. I was looking forward to watching a two hour one, thinking that Tim had left overperforming in his past. IDK I'm still going to watch it, but I've seen Tokimemo Memorial vid for three times, have no regrets, and yet it feels incredible that I've dedicated 18 hours of my life into a game I'll never play.

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Moonside wrote

At least I am back to listening Nujabes, but it's too good to be just pure background music.

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Moonside wrote

You may laugh, but for those with a weak grip getting the juice out is a struggle.

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Moonside wrote (edited )

This piece is partially inspired by the recent fallout of Ana Mardoll, but by no means limited to it or commenting on him/xer as a person. (I forgot the proper pronouns, but I want to engage less with them as a person rather than more so mea culpa and w/e.)

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Moonside wrote (edited )

So apparently zillion people agree with you since it is a very popular way of running a website. My hesitation about it is that it might be a bit too heavy for my purposes. My project is such that I could go full web 1.0 and full on just write html+css+javascript in a text editor. I could go that route, but I like some modern conveniences such as tags, archives ordered by date and so on.

With the risk of being pretentious, I'm thinking of Samuel Johnson style affair back when he published short essays as two penny sheets. Or something more contemporary like a xeroxed zine.

In the end I think I will research it and Jekyll and see which one I prefer.

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Moonside wrote

I find it amusing that I could just have something that caters pretty much all my streaming needs for cheaper than it costs to upgrade my tech enough to let me watch Netflix on my TV.

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Moonside wrote

Yeah it's the ugliness thing that makes me wary of following in your footsteps. That said it would be nice if I could turn my blog in to a ebook, like, instantly.

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Moonside wrote

P.S. to see a first hand example of my level of techitude, see my custom styles for jstpst.net - Saturn Valley or something. I use it solely for this site and it imitates the save file and character creation screens of EarthBound. Also, mint green and light blue squares are objectively the most delicious looking background graphic possible. I would sincerely wear a t-shirt based on EarthBound save file and character creations screens!

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Moonside wrote

It changed over time. In primary school I was taught animal, plant and fungi kingdoms, with protists and bacteria being outsiders and not classified in any particularway. In high school it was three domains of archaea, bacteria and eucaryotes and eucaryotes contained the three kingdoms of animals, plants and fungi, with allusions made toward the fact that fungi and animals were somewhat closely related. Protists were understood to be a varied group.

That said the messiness of not being a kingdom makes protists more interesting rather than less to me.

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Moonside wrote

Honestly my only complaints about BoTW are downstream of it being a children's game (I would have enjoyed a more complex characterization and story but it's understandable given the target audience - even ignoring how, say, Link and Ganon are simplistic in part because they're following the legacy of a series descending from NES era.) Something more successful storywise with similar demographic would be Chrono Trigger so I know it can be done. Actually EarthBound and Mother 3 might fit that bill too!

I expect more from video game stories as time goes on and BoTW had some of the craft in place (e.g. lovely animations and voice acting, especially loved the Rock Dad and princess Zelda). The Twitter user and game designer @docsquiddy has convinced me that most games should be build around stories, but BoTW felt like mechanics, exploration and frankly joy of movement centered title.

Actually it took me a hideous time to understand that gyroscope had anything to do with aiming, I wondered why shooting with a bow was so shaky! So two complaints.