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5

musou wrote

i never got into VTM, always been more of a swords and scifi person, but it was the game in my college's rpg scene. based on the folks i knew who played it at the time and how the majority of them have shifted politically since then, i think they know exactly who they're marketing to and why.

3

BIG_GAY_UNDERSCORE wrote

As a big ole geek for the Vampire: the Eternal Struggle card game - it fixes practically everything I hate about about Magic: the Gathering (NO LANDS, two decks, action limit rather than draw limit, multiplayer which never leaves anyone out, no complaints about proxies because someone thinks they are making money off the game someday) - I must go out of my way to draw your attention to the Assamites and the Setites.

The god Set (who presides over violence, chaos, sandstorms, and foreigners) has only ever been a snake by the standards of Kanye West. To this day, debate continues over which flavor of dog he was. Despite this, the members of the Followers of Set cult are all evil Egyptian snake vampires who serve Nidhogg. Big waste of the extremely badass vampire-pharaoh concept if you ask me.

Wait, I lied, there are Caribbean voodoo Setites who are opposed to Antediluvians.

The Assamites' signature power is based around poison and projecting silence. No, not based.. that's pretty much it. The Muslim vampires are all hashishins! Deepest lore. The Assamites have very pretty-looking cards too, which makes me never want to check out their sourcebook.

If their Contemptible Covers (sorry for linking to Fast Eddie's Pile of Undisputable Webcomic and Pony Facts, I swear it might have been okay a decade ago) are anything to go by, I cannot imagine how bad the pandering must be inside later sourcebooks. People still heap praise on the cult Steam game spinoff, but I could hardly stomach it all in order to earn my Anarch Daddy Ending. It may or may not have been worth it just to make the Ventrue suffer.