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Moonside wrote

Honestly my only complaints about BoTW are downstream of it being a children's game (I would have enjoyed a more complex characterization and story but it's understandable given the target audience - even ignoring how, say, Link and Ganon are simplistic in part because they're following the legacy of a series descending from NES era.) Something more successful storywise with similar demographic would be Chrono Trigger so I know it can be done. Actually EarthBound and Mother 3 might fit that bill too!

I expect more from video game stories as time goes on and BoTW had some of the craft in place (e.g. lovely animations and voice acting, especially loved the Rock Dad and princess Zelda). The Twitter user and game designer @docsquiddy has convinced me that most games should be build around stories, but BoTW felt like mechanics, exploration and frankly joy of movement centered title.

Actually it took me a hideous time to understand that gyroscope had anything to do with aiming, I wondered why shooting with a bow was so shaky! So two complaints.