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Dogmantra wrote

oh! I also forgot to mention my absolute favourite change from AoW 3 to Planetfall: the militia. Your cities have inherent defenders that spawn if the place is attacked. They're not enough to survive an actual dedicated attack but they're good for stopping random wandering monsters from taking a city because you didn't wanna dedicate time and resources to making units that are just going to stand on the city for the rest of the game.

1

hollyhoppet wrote

oh yeah taking the 4-6 turns to make a defensive garrison in aow3 has been a bit of a nuisance i've found